script_intro
Script: Custom entity used to handle the intro sequence.
KeyValues
- Draw skybox (DrawSky) <choices>
Allows the skybox to be drawn while the script_intro is active. Drawing the skybox *might* break the VortWarp shader used by the transcending vortigaunts in EP1/EP2.
Allows the skybox to be drawn while the script_intro is active. Drawing the skybox *might* break the VortWarp shader used by the transcending vortigaunts in EP1/EP2.
- Draw skybox in camera view (DrawSky2) <choices>
Allows the skybox to be drawn in the second view. Otherwise draws a solid white background.
Allows the skybox to be drawn in the second view. Otherwise draws a solid white background.
- Use camera's eye position (UseEyePosition) <choices>
Uses the camera view entity's eye position instead of its origin. Intended to be used with info_player_view_proxy.
Uses the camera view entity's eye position instead of its origin. Intended to be used with info_player_view_proxy.
Inputs
- SetDrawSky
<bool>
Sets whether the skybox should be drawn.
Sets whether the skybox should be drawn.
- SetDrawSky2
<bool>
Sets whether the skybox should be drawn in the second view.
Sets whether the skybox should be drawn in the second view.
