script_intro is an existing point entity available in (HL2) Half-Life 2 with all versions of Mapbase.

Script: Custom entity used to handle the intro sequence.



KeyValues

- Draw skybox (DrawSky) <choices>
Allows the skybox to be drawn while the script_intro is active. Drawing the skybox *might* break the VortWarp shader used by the transcending vortigaunts in EP1/EP2.
- Draw skybox in camera view (DrawSky2) <choices>
Allows the skybox to be drawn in the second view. Otherwise draws a solid white background.
- Use camera's eye position (UseEyePosition) <choices>
Uses the camera view entity's eye position instead of its origin. Intended to be used with info_player_view_proxy.

Inputs

- SetDrawSky <bool>
Sets whether the skybox should be drawn.
- SetDrawSky2 <bool>
Sets whether the skybox should be drawn in the second view.