point_viewcontrol is an existing point entity available with all versions of Mapbase.

A camera entity that controls the player’s view. While it’s active, the player will see out of the camera.



KeyValues

- FOV (fov) <float>
The player's FOV when using this camera. Be sure to have the 'Set FOV' spawnflag enabled if you want to use this.
- FOV rate (fov_rate) <float>
How quickly the FOV should be set. Be sure to have the 'Set FOV' spawnflag enabled if you want to use this.
- Don't set player view (DontSetPlayerView) <choices>
Prevents this point_viewcontrol from actually controlling the player's view. FOV, player-affecting spawnflags, etc. may still happen.

Flags

- [128] Set FOV : 128
- [256] Allow fixed behavior (can move without look target, removal stops softlock, etc.) : 256

Outputs

- OnStartFollow <void>
Fired when the point_viewcontrol activates, usually due to the Enable input being received.