point_viewcontrol
point_viewcontrol is an existing point entity available
with all versions of Mapbase.A camera entity that controls the player’s view. While it’s active, the player will see out of the camera.
KeyValues
- FOV (fov) <float>
The player's FOV when using this camera. Be sure to have the 'Set FOV' spawnflag enabled if you want to use this.
The player's FOV when using this camera. Be sure to have the 'Set FOV' spawnflag enabled if you want to use this.
- FOV rate (fov_rate) <float>
How quickly the FOV should be set. Be sure to have the 'Set FOV' spawnflag enabled if you want to use this.
How quickly the FOV should be set. Be sure to have the 'Set FOV' spawnflag enabled if you want to use this.
- Don't set player view (DontSetPlayerView) <choices>
Prevents this point_viewcontrol from actually controlling the player's view. FOV, player-affecting spawnflags, etc. may still happen.
Prevents this point_viewcontrol from actually controlling the player's view. FOV, player-affecting spawnflags, etc. may still happen.
Flags
- [128] Set FOV : 128
- [256] Allow fixed behavior (can move without look target, removal stops softlock, etc.) : 256
Outputs
- OnStartFollow
<void>
Fired when the point_viewcontrol activates, usually due to the Enable input being received.
Fired when the point_viewcontrol activates, usually due to the Enable input being received.
