point_ragdollboogie is a point entity available with any version of Mapbase.

An entity that makes ragdolls dance.



KeyValues

- Boogie target(s) (target) <target_destination>
The one(s) that must boogie. prop_ragdolls have no hassle, but NPCs will have to break them elbows and become prop_ragdolls themselves (a.k.a. die) in order to boogie.
- Start time (StartTime) <float>
How long after we've received the 'Activate' input should ragdolls boogie?
- Boogie length (BoogieLength) <float>
How long should the boogie last? Can be a range with a lower bound and a higher bound, e.g. ''2.5,4.0'' (no quotes)
- Magnitude (Magnitude) <float>
How intense is the boogie?
- Zap Color (ZapColor) <color255>
The color of each tesla beam on an electrical boogie.

Flags

- [65536] Electrical : 65536
- [131072] Narrow arcs (must be electrical) : 131072

Inputs

- Activate <void>
Makes the targets dance.
- Deactivate <void>
Makes the targets stop dancing, if they're still dancing.
- BoogieTarget <target_destination>
Boogies specific target(s) without using or modifying our target field.
- SetZapColor <color255>
Sets the zap color.