point_radiation_source
Radiation source that trips the player’s geiger counter. Does no actual damage.
KeyValues
- Radius (SetRadius) <float>
Only affects the geiger counter if the player is within this radius. 0 = no radius, use intensity only
Only affects the geiger counter if the player is within this radius. 0 = no radius, use intensity only
- Intensity (SetIntensity) <float>
The intensity of the radiation source. Cannot be 0.
The intensity of the radiation source. Cannot be 0.
- Test PVS (TestPVS) <choices>
Tests whether the player is in this entity's PVS before attempting to update.
Tests whether the player is in this entity's PVS before attempting to update.
Inputs
- Enable
<void>
Enable
Enable
- Disable
<void>
Disable
Disable
