point_camera
Camera
KeyValues
- Sky Mode (SkyMode) <choices>
How to draw the sky through this point_camera.
How to draw the sky through this point_camera.
- Render target (RenderTarget) <choices>
Makes this camera target a specific RT texture instead of just _rt_Camera, allowing for multiple active point_cameras. Monitors for this camera must use materials which draw the target texture. You can manually type in any RT texture name if you know what you're doing.
Makes this camera target a specific RT texture instead of just _rt_Camera, allowing for multiple active point_cameras. Monitors for this camera must use materials which draw the target texture. You can manually type in any RT texture name if you know what you're doing.
Inputs
- SetSkyMode
<integer>
Sets the sky mode. NOTE: 2 = draw sky texture, 1 = draw 3D skybox!
Sets the sky mode. NOTE: 2 = draw sky texture, 1 = draw 3D skybox!
- SetRenderTarget
<string>
Sets the render target.
Sets the render target.
