point_camera is an existing point entity available in (HL2) Half-Life 2 with all versions of Mapbase.

Camera



KeyValues

- Sky Mode (SkyMode) <choices>
How to draw the sky through this point_camera.
- Render target (RenderTarget) <choices>
Makes this camera target a specific RT texture instead of just _rt_Camera, allowing for multiple active point_cameras. Monitors for this camera must use materials which draw the target texture. You can manually type in any RT texture name if you know what you're doing.

Inputs

- SetSkyMode <integer>
Sets the sky mode. NOTE: 2 = draw sky texture, 1 = draw 3D skybox!
- SetRenderTarget <string>
Sets the render target.