phys_ragdollmagnet is an existing point entity available with all versions of Mapbase.

An entity that acts like a magnet for ragdolls. Useful for crafting exaggerated ragdoll behavior (i.e. guys falling over rails on death). If the Bar Magnet spawnflag is set, the magnet works like it was a cylindrical magnet i.e. it attracts ragdolls to the nearest point on a line.



KeyValues

- Bone Target (BoneTarget) <string>
Targets a specific bone to apply the force to. (e.g. ValveBiped.Bip01_R_Foot)

Outputs

- OnUsed <vector>
Fires when this magnet is used by a ragdoll. Passes the ragdoll's original force + the force this magnet has applied.