phys_convert
phys_convert is an existing point entity available
with all versions of Mapbase.Turns an arbitrary entity into a physically simulated entity. i.e. brush entities will behave like func_physbox, model entities behave like prop_physics.
KeyValues
- Conversion Type (SetConversionType) <choices>
How this phys_convert should convert objects.
How this phys_convert should convert objects.
Inputs
- SetConversionType
<integer>
Sets this entity's conversion type. 0 = Simple, 1 = Conventional
Sets this entity's conversion type. 0 = Simple, 1 = Conventional
