phys_convert is an existing point entity available with all versions of Mapbase.

Turns an arbitrary entity into a physically simulated entity. i.e. brush entities will behave like func_physbox, model entities behave like prop_physics.



KeyValues

- Conversion Type (SetConversionType) <choices>
How this phys_convert should convert objects.

Inputs

- SetConversionType <integer>
Sets this entity's conversion type. 0 = Simple, 1 = Conventional