npc_turret_floor
Combine Floor Turret
KeyValues
- Skin Number (skin) <integer>
Which skin to use for this turret. If a citizen turret, set to 0 to select randomly.
Which skin to use for this turret. If a citizen turret, set to 0 to select randomly.
Flags
- [1024] No Light Sprite : 1024
Inputs
- CreateSprite
<void>
Creates the turret's light sprite if it was previously destroyed.
Creates the turret's light sprite if it was previously destroyed.
- DestroySprite
<void>
Destroys the turret's light sprite.
Destroys the turret's light sprite.
Outputs
- OnStartTipped
<void>
Turret has just been tipped over.
Turret has just been tipped over.
