npc_turret_ceiling is an existing point entity available in (HL2) Half-Life 2 with all versions of Mapbase.

Combine Ceiling Turret



KeyValues

- Health (health) <integer>
Health was 1000 in the original Half-Life 2.
- FieldOfView (FieldOfView) <float>
The ceiling turret's viewcone. (1.0 = straight ahead, 0.0 = +/- 90 degrees, -1.0 = all directions)

Flags

- [1024] No Light Sprite : 1024

Inputs

- DepleteAmmo <void>
Depletes all the ammo from a turret, causing it to dry-fire.
- RestoreAmmo <void>
Restores ammo to a turret, allowing it to fire live rounds again.
- CreateSprite <void>
Creates the turret's light sprite if it was previously destroyed.
- DestroySprite <void>
Destroys the turret's light sprite.
- FieldOfView <float>
Sets this turret's field of view.