npc_tripmine
S.L.A.M. Tripmine
KeyValues
- Power Up Time (PowerUpTime) <float>
How much time this tripmine takes to power up after being activated.
How much time this tripmine takes to power up after being activated.
- Damage (Damage) <float>
The amount of damage this tripmine can deal.
The amount of damage this tripmine can deal.
- Damage Radius (DmgRadius) <float>
The radius in which this tripmine can damage.
The radius in which this tripmine can damage.
Flags
- [1] Start inactive : 1
Inputs
- Activate
<void>
Recharge to full
Recharge to full
Outputs
- OnExplode
<void>
Fires when this tripmine explodes.
Fires when this tripmine explodes.
