npc_tripmine is a point entity available in (HL2) Half-Life 2 with any version of Mapbase.

S.L.A.M. Tripmine



KeyValues

- Power Up Time (PowerUpTime) <float>
How much time this tripmine takes to power up after being activated.
- Damage (Damage) <float>
The amount of damage this tripmine can deal.
- Damage Radius (DmgRadius) <float>
The radius in which this tripmine can damage.

Flags

- [1] Start inactive : 1

Inputs

- Activate <void>
Recharge to full

Outputs

- OnExplode <void>
Fires when this tripmine explodes.