logic_random_outputs
logic_random_outputs is a point entity available
with any version of Mapbase.A message forwarder. Fires up to eight separate outputs, each with a different chance of firing.
KeyValues
- OnTrigger1 Chance (OnTriggerChance1) <float>
Chance (from 0 to 1) of the OnTrigger1 output firing when this entity is triggered.
Chance (from 0 to 1) of the OnTrigger1 output firing when this entity is triggered.
- OnTrigger2 Chance (OnTriggerChance2) <float>
Chance (from 0 to 1) of the OnTrigger2 output firing when this entity is triggered.
Chance (from 0 to 1) of the OnTrigger2 output firing when this entity is triggered.
- OnTrigger3 Chance (OnTriggerChance3) <float>
Chance (from 0 to 1) of the OnTrigger3 output firing when this entity is triggered.
Chance (from 0 to 1) of the OnTrigger3 output firing when this entity is triggered.
- OnTrigger4 Chance (OnTriggerChance4) <float>
Chance (from 0 to 1) of the OnTrigger4 output firing when this entity is triggered.
Chance (from 0 to 1) of the OnTrigger4 output firing when this entity is triggered.
- OnTrigger5 Chance (OnTriggerChance5) <float>
Chance (from 0 to 1) of the OnTrigger5 output firing when this entity is triggered.
Chance (from 0 to 1) of the OnTrigger5 output firing when this entity is triggered.
- OnTrigger6 Chance (OnTriggerChance6) <float>
Chance (from 0 to 1) of the OnTrigger6 output firing when this entity is triggered.
Chance (from 0 to 1) of the OnTrigger6 output firing when this entity is triggered.
- OnTrigger7 Chance (OnTriggerChance7) <float>
Chance (from 0 to 1) of the OnTrigger7 output firing when this entity is triggered.
Chance (from 0 to 1) of the OnTrigger7 output firing when this entity is triggered.
- OnTrigger8 Chance (OnTriggerChance8) <float>
Chance (from 0 to 1) of the OnTrigger8 output firing when this entity is triggered.
Chance (from 0 to 1) of the OnTrigger8 output firing when this entity is triggered.
Flags
- [1] Only trigger once : 1
- [2] Allow fast retrigger : 2
Inputs
- Trigger
<void>
Trigger this entity, causing its OnTrigger outputs to fire if it is enabled.
Trigger this entity, causing its OnTrigger outputs to fire if it is enabled.
- Toggle
<void>
Toggle this entity between enabled and disabled.
Toggle this entity between enabled and disabled.
Outputs
- OnSpawn
<void>
Fired when this entity is spawned. If this entity is set to only trigger once, it will delete itself after firing this output.
Fired when this entity is spawned. If this entity is set to only trigger once, it will delete itself after firing this output.
- OnTrigger1
<void>
This output has a chance to fire when the entity is triggered.
This output has a chance to fire when the entity is triggered.
- OnTrigger2
<void>
This output has a chance to fire when the entity is triggered.
This output has a chance to fire when the entity is triggered.
- OnTrigger3
<void>
This output has a chance to fire when the entity is triggered.
This output has a chance to fire when the entity is triggered.
- OnTrigger4
<void>
This output has a chance to fire when the entity is triggered.
This output has a chance to fire when the entity is triggered.
- OnTrigger5
<void>
This output has a chance to fire when the entity is triggered.
This output has a chance to fire when the entity is triggered.
- OnTrigger6
<void>
This output has a chance to fire when the entity is triggered.
This output has a chance to fire when the entity is triggered.
- OnTrigger7
<void>
This output has a chance to fire when the entity is triggered.
This output has a chance to fire when the entity is triggered.
- OnTrigger8
<void>
This output has a chance to fire when the entity is triggered.
This output has a chance to fire when the entity is triggered.
