logic_entity_position
logic_entity_position is a point entity available
with any version of Mapbase.Outputs an entity’s position. Prediction operations can be performed as well.
KeyValues
- Target (target) <target_destination>
Who's position should be measured? Use the SetTarget input to change mid-game.
Who's position should be measured? Use the SetTarget input to change mid-game.
- Position Type (PositionType) <choices>
What position should be measured.
What position should be measured.
- Position Type Parameter (PositionParameter) <string>
If using an attachment's position, enter the name of the attachment here.
If using an attachment's position, enter the name of the attachment here.
Inputs
- GetPosition
<void>
Gets the target's position.
Gets the target's position.
- SetPosition
<vector>
Sets the target's position. Using the default 'Origin' will set absolute origin while using 'Local Origin' will set local origin.
Sets the target's position. Using the default 'Origin' will set absolute origin while using 'Local Origin' will set local origin.
- PredictPosition
<float>
Predicts what position the target will be at in the specified number of seconds.
Predicts what position the target will be at in the specified number of seconds.
Outputs
- OutPosition
<vector>
Outputs the position.
Outputs the position.
- OutAngles
<vector>
Outputs the angles.
Outputs the angles.
