logic_choreographed_scene
logic_choreographed_scene is an existing point entity available
in Manages a choreographed scene of one or more actors.
KeyValues
- Resume scene file/concept (ResumeSceneFile) <scene>
An optional scene file or response concept to play before resuming the scene when it's interrupted. (Response concepts must select a scene file!)
An optional scene file or response concept to play before resuming the scene when it's interrupted. (Response concepts must select a scene file!)
Inputs
- PauseAtLastInterrupt
<void>
Pauses playback of the scene and rewinds it to the last interrupt event in the scene.
Pauses playback of the scene and rewinds it to the last interrupt event in the scene.
- Trigger
<integer>
Fires the OnTrigger output of the specified number.
Fires the OnTrigger output of the specified number.
- SetTarget1
<target_destination>
Sets this target to the specified entity.
Sets this target to the specified entity.
- SetTarget2
<target_destination>
Sets this target to the specified entity.
Sets this target to the specified entity.
- SetTarget3
<target_destination>
Sets this target to the specified entity.
Sets this target to the specified entity.
- SetTarget4
<target_destination>
Sets this target to the specified entity.
Sets this target to the specified entity.
- SetTarget5
<target_destination>
Sets this target to the specified entity.
Sets this target to the specified entity.
- SetTarget6
<target_destination>
Sets this target to the specified entity.
Sets this target to the specified entity.
- SetTarget7
<target_destination>
Sets this target to the specified entity.
Sets this target to the specified entity.
- SetTarget8
<target_destination>
Sets this target to the specified entity.
Sets this target to the specified entity.
