item_ammo_crate
Ammo Crate
KeyValues
- Skin (skin) <integer>
The ''Empty'' ammo crate can use multiple skins based on other crates. Changing the skin might be reflected in the viewport, but it will only apply to the empty ammo crate.
The ''Empty'' ammo crate can use multiple skins based on other crates. Changing the skin might be reflected in the viewport, but it will only apply to the empty ammo crate.
Inputs
- Skin
<integer>
Changes the model skin to the specified number.
Changes the model skin to the specified number.
Outputs
- OnAmmoTaken
<void>
Fires the instant ammo is taken from this crate.
Fires the instant ammo is taken from this crate.
