info_player_view_proxy
Copies a player’s view as if they’re at a different position. Intended to be used with script_intro.
KeyValues
- Start Activated (Enabled) <choices>
Starts with position offsetting enabled.
Starts with position offsetting enabled.
- Measure Reference (MeasureReference) <target_destination>
Used for logic_measure_movement-based offsetting. The movement of the player will be measured relative to this entity.
Used for logic_measure_movement-based offsetting. The movement of the player will be measured relative to this entity.
- Movement Reference (TargetReference) <target_destination>
Used for logic_measure_movement-based offsetting. The info_player_position_offset will move relative to this entity.
Used for logic_measure_movement-based offsetting. The info_player_position_offset will move relative to this entity.
- Movement scale (TargetScale) <float>
Used for logic_measure_movement-based offsetting. This is a scale to *divide* the measured movements by before applying those movements to this entity.
Used for logic_measure_movement-based offsetting. This is a scale to *divide* the measured movements by before applying those movements to this entity.
Inputs
- Activate
<void>
Begin offsetting.
Begin offsetting.
- Deactivate
<void>
Stop offsetting.
Stop offsetting.
