game_text
game_text is an existing point entity available
with all versions of Mapbase.An entity that displays text on player’s screens.
KeyValues
- Custom Font (font) <string>
Makes the message use a specific client scheme font. The font must be additive for the fade effects to function. Also supports custom fonts defined through clientside VScript functions.
Makes the message use a specific client scheme font. The font must be additive for the fade effects to function. Also supports custom fonts defined through clientside VScript functions.
- Automatically break lines (autobreak) <choices>
Allows text to automatically shift to the next line whenever it can't fit on a player's screen. This accounts for a player's aspect ratio and adds hyphens when necessary.
Allows text to automatically shift to the next line whenever it can't fit on a player's screen. This accounts for a player's aspect ratio and adds hyphens when necessary.
Inputs
- SetText
<string>
Sets the message text.
Sets the message text.
- SetFont
<string>
Sets the message font.
Sets the message font.
