func_areaportal_oneway
func_areaportal_oneway is a brush entity available
with any version of Mapbase.An areaportal that is only open when viewed from one direction.
KeyValues
- Origin (origin_) <origin>
Point from which the areaportal's location is determined (they are a special case and cannot use the normal value). Read-only.
Point from which the areaportal's location is determined (they are a special case and cannot use the normal value). Read-only.
- One-way group (group) <string>
Optimisation: oneway portals in the same group share a single closed/open state. Use this, for example, on walls full of one-way windows.
Optimisation: oneway portals in the same group share a single closed/open state. Use this, for example, on walls full of one-way windows.
- Open direction (onewayfacing) <angle>
The portal will be open when the player is within 90 degrees of this direction.
The portal will be open when the player is within 90 degrees of this direction.
- Avoid latency pop (avoidpop) <choices>
Enable this if it becomes noticeable that the portal stays closed momentarily after the player walks past it. The portal will open 80 units in advance.
Enable this if it becomes noticeable that the portal stays closed momentarily after the player walks past it. The portal will open 80 units in advance.
Inputs
- DisableOneWay
<void>
Disable the one-way behaviour of the portal.
Disable the one-way behaviour of the portal.
- EnableOneWay
<void>
Enable the one-way behaviour of the portal.
Enable the one-way behaviour of the portal.
- ToggleOneWay
<void>
Toggle the one-way behaviour of the portal.
Toggle the one-way behaviour of the portal.
- InvertOneWay
<void>
Flip the one-way direction.
Flip the one-way direction.
