env_gunfire
Gunfire Effect
Inputs
- FireBurst
<integer>
Fires a burst with the specified number of shots, regardless of the entity's current state, the maximum and minimum burst numbers, or any bursts currently being executed by this entity.
Fires a burst with the specified number of shots, regardless of the entity's current state, the maximum and minimum burst numbers, or any bursts currently being executed by this entity.
- SetTarget
<target_destination>
Sets the target to shoot at.
Sets the target to shoot at.
Outputs
- OnFire
<void>
Fires for each bullet fired by this entity.
Fires for each bullet fired by this entity.
