env_dof_controller
env_dof_controller is a point entity available
with any version of Mapbase.An entity that controls the depth of field settings for the player. Depth of field simulates camera blur of out-of-focus regions of the scene.
KeyValues
- Enabled (enabled) <choices>
Whether the effect should be active
Whether the effect should be active
- Near blur depth (near_blur) <float>
Distance that the blurriness is at its peak near the viewpoint.
Distance that the blurriness is at its peak near the viewpoint.
- Near focus depth (near_focus) <float>
Distance that the focus is in full effect near the viewpoint.
Distance that the focus is in full effect near the viewpoint.
- Near blur radius (near_radius) <float>
Radius (in pixels) to blur the surrounding pixels.
Radius (in pixels) to blur the surrounding pixels.
- Far blur depth (far_blur) <float>
Distance where blurriness is at its peak far from the viewpoint.
Distance where blurriness is at its peak far from the viewpoint.
- Far focus depth (far_focus) <float>
Distance that the focus is in full effect far from the viewpoint.
Distance that the focus is in full effect far from the viewpoint.
- Far blur radius (far_radius) <float>
Radius (in pixels) to blur the surrounding pixels.
Radius (in pixels) to blur the surrounding pixels.
- Focus target (focus_target) <target_source>
Entity to use as a focal point.
Entity to use as a focal point.
- Focus target range (focus_range) <float>
Distance behind the focal plane to remain in focus.
Distance behind the focal plane to remain in focus.
Inputs
- SetNearBlurDepth
<float>
Set the distance in front of the focus region at which the scene will be completely blurred using the near blur radius. Must be smaller than NearFocusDepth.
Set the distance in front of the focus region at which the scene will be completely blurred using the near blur radius. Must be smaller than NearFocusDepth.
- SetNearFocusDepth
<float>
The area between the near focus and far focus distances is perfectly in focus. Must be smaller than FarFocusDepth.
The area between the near focus and far focus distances is perfectly in focus. Must be smaller than FarFocusDepth.
- SetFarFocusDepth
<float>
The area between the near focus and far focus distances is perfectly in focus. Must be smaller than FarBlurDepth.
The area between the near focus and far focus distances is perfectly in focus. Must be smaller than FarBlurDepth.
- SetFarBlurDepth
<float>
Set the distance beyond the focus region at which the scene will be completely blurred using the far blur radius. Must be larger than FarFocusDepth.
Set the distance beyond the focus region at which the scene will be completely blurred using the far blur radius. Must be larger than FarFocusDepth.
- SetNearBlurRadius
<float>
Set the blur radius (in pixels) to use at the near blur distance. Set to 0 to disable near blur.
Set the blur radius (in pixels) to use at the near blur distance. Set to 0 to disable near blur.
- SetFarBlurRadius
<float>
Set the blur radius (in pixels) to use at the far blur distance. Set to 0 to disable far blur.
Set the blur radius (in pixels) to use at the far blur distance. Set to 0 to disable far blur.
- SetFocusTarget
<string>
Set the focal target for the effect.
Set the focal target for the effect.
- SetFocusTargetRange
<float>
Set the distance behind the focal point that will remain in focus.
Set the distance behind the focal point that will remain in focus.
