ambient_generic is an existing point entity available with all versions of Mapbase.

Universal ambient sound. Use it to play and control a single sound.



KeyValues

- Sound Flags (soundflags) <choices>
Additional options for your sound.

Inputs

- SetSound <string>
Sets the sound this ambient_generic should play.

Outputs

- OnSoundFinished <void>
Fires when the sound finishes playing. NOTE: This sound should be set to pause when the game is paused.