ambient_generic
ambient_generic is an existing point entity available
with all versions of Mapbase.Universal ambient sound. Use it to play and control a single sound.
KeyValues
- Sound Flags (soundflags) <choices>
Additional options for your sound.
Additional options for your sound.
Inputs
- SetSound
<string>
Sets the sound this ambient_generic should play.
Sets the sound this ambient_generic should play.
Outputs
- OnSoundFinished
<void>
Fires when the sound finishes playing. NOTE: This sound should be set to pause when the game is paused.
Fires when the sound finishes playing. NOTE: This sound should be set to pause when the game is paused.
