ai_goal_lead_weapon is an existing point entity available in (HL2) Half-Life 2 with all versions of Mapbase.

AI Goal Lead (Weapon). A version of the ai_goal_lead entity that requires the player to have the specified weapon before the Actor(s) will lead the player to their target.



KeyValues

- Timeout Time (TimeoutTime) <float>
How long after the ai_goal_lead_weapon is activated should it time out and just give the player the weapon? Enter 0 to use no timeout.